Mythica was a never-released massively multiplayer online role-playing game (or "MMORPG") based on Norse mythology. It was under development by Microsoft Game Studios (MGS) for Windows-running PCs until it was cancelled in early 2004. The game had been under development for over two years and had a development staff of 40 at the time of cancellation.As with most MMORPGs, one would have needed to purchase the game software and then subscribe to the game service, paying a monthly fee. The technology and features were all ground breaking for the time. Mythica's terrain engine supported large richly populated scenic views of mountains and forests. The graphics and animation were rich and varied. The game engine supported seemless instances where parties could just step into a private story without the need for a portal or other visual curtains. The combat design was centered around being a demi-god, including the ability to swat waves of enemies aside to focus on their boss.Microsoft ha